While Sandfall Interactive has had plans for DLC from the start, the larger-than-expected success of Clair Obscur: Expedition 33 has them rethinking how to go about it.
IMO, it’s pretty good. I’ve really only got two criticisms. I don’t like the active component of combat in my turn based games, but that’s pretty minor. My bigger gripe is that I think the last act of the story sucks.
I was so strong at this point that boss mechanics were purely optional to me, I was capable of one shotting everything.
Also a lot of the human characters do things that made me dislike them in the final act.
IMO, it’s pretty good. I’ve really only got two criticisms. I don’t like the active component of combat in my turn based games, but that’s pretty minor. My bigger gripe is that I think the last act of the story sucks.
I was so strong at this point that boss mechanics were purely optional to me, I was capable of one shotting everything.
Also a lot of the human characters do things that made me dislike them in the final act.