inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 18 hours agoHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.comexternal-linkmessage-square75fedilinkarrow-up1338arrow-down19
arrow-up1329arrow-down1external-linkHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 18 hours agomessage-square75fedilink
minus-squaremriswith@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-24 hours agoYea, in things like MOBA games you have to compensate for so many edge cases that the amount of interactions between abilities is as you say, scary.
Yea, in things like MOBA games you have to compensate for so many edge cases that the amount of interactions between abilities is as you say, scary.