OK, the dungeon descriptions aren’t as tactile or parsable as what the OSR standard has established.
I know earlier the author said they come from more of the OSR space, but I think this line might lend itself to being misinterpereted that the TOR2e supplement is trying to be for an OSR style game and has come up somewhat short.
My only criticism might be this line
I know earlier the author said they come from more of the OSR space, but I think this line might lend itself to being misinterpereted that the TOR2e supplement is trying to be for an OSR style game and has come up somewhat short.
Otherwise, good writeup.