

Host your own TeamSpeak server.
The client is getting occasional beta release, but nothing for the server in years, although stuff is apparently being worked on. It seems they want to make it function more like Discord.
Host your own TeamSpeak server.
The client is getting occasional beta release, but nothing for the server in years, although stuff is apparently being worked on. It seems they want to make it function more like Discord.
The game definitely wants you to be aggressive, but you can sometimes just run around to think for a few seconds. I do it sometimes to wait for my chainsaw cooldown to finish, because I need ammo. Or shoot an Imp in the face for a Glory Kill. These animations also give you some extra time to decide your next step. Enemies usually don’t continuously spawn, until the arena is just packed. There are always exceptions of course, like Totems or Archviles, but they aren’t super common.
I’m the exact opposite. Doom 2016 is good, but Eternal is much better in my opinion. The dash and SSG grapple just make the game much better.
The game might make it seem like you constantly need to use specific weapons, for certain things, but you really don’t (except the very beginning). The weakpoints feel like a big deal at first, but they become increasingly a non-issue as you play the game and get more powers.
Also, half your weapons can do this stuff, if you prefer certain weapons or mods. Sticky Shotgun grenades, Precision Bolt machine gun, Plasma Rifle and Heat Blast, Rocket Launcher, Ballista, Blood Punch, can all destroy Mancubus, Arachnotron or Revenant cannons. Exceptions maybe the Shields, that “need” the Plasma Rifle. Feeding sticky grenades to Cacodemons is also always fun.
I played the later levels and even the Master Levels recently with mostly the Super Shotgun and Ballista, just using the same strategy over and over. SSG to grapple in, quick switch to Ballista, jump back. If you have grenades or the punch, use them in-between.
Nintendo, like many Japanese companies, only produces what they know with 100% certainty they can sell.
Nintendo’s president specifically bragged a month ago, that they were just going to make so many Switch 2, so there’ll always be some on Shelves.
Neat. I’m working on the second DLC right now, maybe I’ll be done, when this comes out.
The base game is supposed to have all DLC, that was previously released, original Horse Armor included.
The Deluxe Edition is new Horse Armor and other cosmetic stuff, that is unlocked by these exclusive quests.
I finished DOOM (2016) and DOOM Eternal. Eternal is definitely the better of the two for me, maybe even my favorite in the whole series.
Eternal’s campaign was pretty easy this time, since I actually used all of the tools the game gives you. Some of the Master Levels were harder though, especially Taras Nabad. Two fights in that level took me an hour each on Ultra-Violence.
Now I’ll play the DLC for the first time.
I just re-played both games in anticipation for Dark Ages.
Doom 2016 only has pickups and chainsaw kill, with limited fuel, to get ammo. There’s also a rune for “infinite ammo,” and also the Pistol, with infinite ammo.
Eternal is the same, just that the Chainsaw always refills one charge (and no unlimited ammo rune). That’s why you get like half (or less) max ammo in the Eternal, compared to 2016, because you’re supposed to chainsaw a demon every 30s or something. Also, probably no Pistol because of that.
The straight-up melee does some damage in 2016, like the old games. You could theoretically punch everything to death.
In Eternal, I think it deals no damage at all, and it’s just there for the Glory Kill, but you get a special punch for a big damage AoE melee attack.
Glory Kills (melee finishers/execute) on low health demons are the same in both games, there to look cool and give you health.
BTW, I’m not saying you’re wrong for liking Doom 2016 more than Eternal. Some people don’t want to do the whole song and dance of jumping, dashing, swing bars, quick switch weapons, flamethrower, grenade, grapple, punch, chainsaw, whatever. I like it a lot, and it makes the game a lot more fun for me, compared to the more simple Doom 2016.
How is Doom 2016 better in that regard? Just because the options aren’t there?
You can also still play Doom Eternal like the 2016 version. It’s gonna be harder, but I basically did in my first playthrough.
Nah, I think the move to 5v5 was actually a good thing. I’m not interested in the classic OW experience or have any nostalgia for it.
If Venom’s ass looks fatter with a different color, yes, people will buy them.
I haven’t played OW in a loooooong time, however slowly but surly, every time I see the game, I want to go back a bit more. Maybe 2025 will be the year?
Some time ago the internal tools to build levels and campaigns “leaked,” so people are working on that, but right now it’s mostly textures, cheats, items, changing numbers etc.
Because you’re Nintendo.
It would be funny if the reason Nintendo went after the Switch emulators because Switch 2 is the same, and you get playable games in days.
Still trying Baldur’s Gate 3 solo Honor Mode. I’ve died a lot, to all kind of different enemies. Currently, I got a good run going, made it to level 6, still Act 1, but almost done. Hopefully I don’t turn off my brain again in a crucial moment and just eat dirt.
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Wating for that Diablo 2 collab. I want a Deckard Cain skin.
Not anymore. You can buy the non-german Wolfenstein games for a while now (since 2019).
I think I remember that around the release of This War of Mine and Wolfenstein 2, there were some more discussions about just flat out banning Nazi symbols in video games, and treating them as art.
Porn and Hentai games are still pretty much all blocked on Steam, and some gory stuff, which I don’t get. You can’t buy Dying Light (but you can buy the DLC) on Steam or GOG, but Doom, where you’re ripping apart demons, is ok.