Hi, I’m Shauna! I’m a 37 year old transgender woman from Ontario, Canada. I’m also a Linux enthusiast, and a Web Developer by trade. Huge Star Trek fan, huge Soulsborne fan, and all-around huge nerd.

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Joined 2 years ago
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Cake day: June 15th, 2023

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  • I’m not surprised, to be honest. The first game was a success largely because of the interesting hook, which is that Senua is schizophrenic and they immerse you inside her mind by having voice constantly whispering in your ears, or sometimes a voice will rise above the murmur with something helpful, or not.

    The actual game play though is not very good, it’s actually pretty boring. So even if you were interested in that hook you probably played the first one but you’re over it, and if you weren’t intrigued enough to play the first one then you’ll probably miss the second one too.



  • I love Eric Barone! He sticks to his convictions in the way I wish more video game developers would. He’s made so much money from Stardew Valley that he never needs to work a day for the rest of his life, but he chooses to put in the time to continue releasing free content and working on new passion projects and giving back to the community. He could have monetized the hell out of Stardew, releasing DLCs and hired a huge development team to crank out new content to make him richer until the original game became unrecognizable.

    So many game developers have gone down that route, or simply sold off their creation to a company that they know full well plans to do just that.

    Also, I just love his mentality about things. He knows that nobody really asked for Haunted Chocolatier, and he doesn’t really care if it’s successful, he just wants to make something new for himself. I hope it is successful, but I’m glad to see that he’s not hinging his hopes on it’s success but instead just enjoying the process of making something, which is really beautiful and I think more people should focus their energies on those kinds of exploits and outcomes.


  • The thing that most people struggle with in the water temple is finding one of the keys. There’s one key that requires you to step on an elevator but get off of it before it moves which reveals a hidden area underneath the elevator. Anyone familiar with the Soulsborne series of games will always know to check under an elevator, but of course Ocarina of Time came out way before that.

    If it never occurs to you to check under the elevator, you’ll get stuck and wander around for hours trying to find the last key you need which is why, I think, most people hate it.










  • It’s definitely an edge case by say you’re in ~/ and you run a script like ./code/script.sh then it thinks the current working direct is ~/ rather than what is probably intended which is ~/code/. If your bash script uses full paths like /home/$USER/code/ then it will still run correctly regardless of the current working directory that the scrip was run from.





  • You need to learn bash scripting. Also, there are a few default files that the .bashrc uses which can be helpful to compartmentalize the custom things you do to it so that it’s easier to undo if you screw something up. To do that, just add this to the bottom of your .bashrc

    if [ -f ~/.bash_custom ]; then
        . ~/.bash_custom
    fi
    
    

    What that will do is check if the .bash_custom file exists and then run the .bash_custom file in your home directory and apply anything in there. Also, you can call the file whatever you like, but bash does have some defaults that it will check for and run them without editing the .bashrc at all. It’s kind of hard to find a list of the the files that it automatically checks for, but I know that .bash_aliases is one of them, and I think it checks .bash_commands as well, but I’m not entirely sure. Either way, you can force it to check your custom one by using the code above.

    Then you can create the file and add any custom things in there that you like. For example, I like to frequently update through the terminal but running sudo apt update && sudo apt upgrade && sudo apt autoremove && flatpak upgrade was a bit tedious and I wanted a bit less feedback so I made a custom alias for my personal use.

    alias update='echo "Updating packages..."; sudo apt update -y &> /dev/null; echo "Packages updated."; echo "Upgrading packages..."; sudo apt upgrade -y &> /dev/null; echo "Packages upgraded."; echo "Cleaning up packges..."; sudo apt autoremove -y &> /dev/null; echo "Packages cleaned up."; echo "Updating flatpaks..."; flatpak update -y &> /dev/null; echo "Flatpaks updated."'

    Which hides most of the text from updating and just gives me feedback on what it’s currently doing if I don’t really care to know all of the details. So now I just run update in the terminal and plug in my password and it updates and upgrades everything in a human readable way.

    There’s a lot that can be done with bash scripting, like editing files, iterating over files and directories, setting environment variables. It’s basically a full programming language so the limits are mostly your imagination.



  • My biggest concern with Epic is their insistence on kernel level anti-cheat which is just ridiculous overkill and probably being used as spyware let’s be honest. They have many ties to China’s Tencent which has a 40% stake in the company and is known to basically just be an extension of the Chinese government.

    There’s also the very odd fact that just having the Epic Games Store open in the background will deplete your laptops battery life by up to 20%. Is it just horribly optimized and uses all that battery even when idling, or is it doing something nefarious in the background? We don’t know.

    As for exclusives, they have bought exclusives that were mostly crowd funded from the start which is quite the kick in the teeth to the early investors that helped get the project off the ground. And there were even some exclusives that were already listed for pre-order through Steam, forcing everyone to need to get a refund.

    Plus, any good will that they’ve purchased so far is just in service of making a good name for themselves. They’ve been losing around $400 million per year since 2019 just to bring in new users. They’re going to suddenly turn around and start being cut-throat as soon as they think they can.

    They are not consumer friendly, they want to dictate trends in gaming. Valve is already the king of that throne and they’re fairly benevolent and have pushed trends that are good for gaming and consumers overall. I have serious doubt that Epic would be anywhere near as good for gaming as Valve has been if they should actually become profitable, and an industry leader. Especially when it’s projected that they won’t be profitable until 2027, which means they’ll need to recoup their investment of nearly $3.2 billion since 2019.