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Joined 3 months ago
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Cake day: October 7th, 2024

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  • I agree but that doesnt really change anything. You still need to make people aware to fix that design and i just dont think enough ever care until it affects them. You cant force people to be interested in the world around them either. A lot of people are basically “zombie-slaves”. And they have no idea. And its… Just so depressing. Either way a conversation on this isnt going to result in answers i think. Which might be a little more depressing. But i try to avoid all social media to avoid depression because people are terrible and i do not like most if not all of them.

    Back to morrowind.



  • Ive been saying in the distant past on both reddit and lemmy that most people are fundamentally stupid on a frightening level. Maybe i expressed it poorly. I take a george carlin perspective “think about the average person and how stupid they are and realize most of them are dumber than that”. I see soo much potential and it seems to often be squandered on things that make me very disappointed in humanity.

    I am of the opinion this is a nearly unsolvable issue now much like climate change. Id love to be proven wrong. But ive come to a personal conclusion we are reaching the start of a very slow extinction. Im not even trying to be doomer about this stuff or w.e. the reasoning i have is that i dont think you can solve the low intelligence problem easily at least without better education and education that incentivizes curiousity.

    But i think you cant fix the system without people being intelligent or aware enough to understand what they are voting for. So i think the only real path out is the populace at large gaining an interest in curiousity and learning. And always countering their own beliefs or something to such an effect.

    If one could influence the overall humand hivemind to make learning and curiousity cool again that might help too. Probably more than some government program or some such (id guess its “more natural” for people to accept)

    But i dont think such things are likely to happen. But it would be nice if i am wrong.

    For me i just need to take a long several years break. For everyone else. I leave it to them. Its a weird time to be alive. I dont know how best to process it. I guess “anyway you can”.












  • (again breaking character from my experimental persona thing on most posts) Voice acting and no voice acting are good for different things. Planescape torment is far deeper than bg3. But i think its just a practicality thing for the most part. Writing is just easier to churn out i think compared to voice acting. And voice acted games require writing and voice acting. If you dont have much or any voice acting there is more time to dedicate to the aspects of the game that arent making a cinematic experience. Also i think some people just require a cinematic experience for some reason. I wonder if its because of a lack of creativity for lack of a better less rude sounding term that comes to mind. But i can mentally project myself into the first person on top down crpgs. I dont have trouble being immersed that way. Although i used to and had to only play games with cinematics or first person views


  • (breaking character for a moment) calling baldurs gate 3 a crpg doesnt exactly make sense personally to me. At least for now. Considering its fhe only triple a crpg in existence. Its effectively a different genre. Disco elysium is similar in this way. Most crpgs do not have that amount of voice acting or motion capture in the case of bg3. If there were other crpgs like these (planescape torment and tides of numenera maybe???) I could see a case for triple a crpgs being considered their own genre. Because most crpgs are either indie or double a or just a. They have a very different feel. And one thing i notice is very common with people who play baldurs gate 3 is they almost all have this same issue of not being able to enjoy any other crpg. The fact people are having in depth discussions about crpgs is a lot closer to what i hoped for, which was discussion about the content of crpgs on larger scales