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Like other commenters I take advantage of them but only if I can do so on my terms: on Linux or the Steam Deck using Heroic or a similar solution. There is absolutely no way I’d use Windows or the Epic launcher for this.
And since these methods are not officially supported and could break in the future I can’t spend money at the Epic store. I only leech on the free stuff while it’s practical to do so.
No WASD, no strafe, not fair.
I got it by running around the imps and going for the grunts (all enemies are “monsters” in Doom)
Do you know if the controls still require tweaks or does it work out of the box these days?
Same here. I finished last year by beating Mega Satan for the first time and starting the new year with some more Isaac.
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) is acceptable if done in a reasonable way.I know this is not everyone’s cup of tea but you asked what I want. And nowadays it’s at least as much about do not wants as wants.
I briefly tried ghostty when it was going around earlier. Slow startup time (~250ms if I remember right), the gtk-4 dependency and some weird defaults like the client side decoration (which I gather can be turned off in config) made me pass on it for now but might take another look in a few months. It didn’t seem particularly revolutionary to me either but there are plenty of much worse options out there too.
The Binding of Isaac Rebirth Complete Bundle as well as its individual components are at a new all time low. The game is an absolute classic and IMO it’s still the best at what it does. It’s perfect on the Steam Deck too.
If you like the base game I highly recommend all the DLCs. Besides a ton of new content they also add many quality of life changes that make the game even more enjoyable.
If I had to sum mine up it’s been Isaac on the Steam Deck and Tabletop Simulator on Linux. And a bunch of other stuff on both.
My boring advice is to spend a few weeks using it as it is out of the box: just play your favorite games on it.
After a while you might get a sense of what you would like to change (if anything) and then you can research how to go about it.
For casual games on the Deck some my most played are The Binding of Isaac (most hours by far), Brotato, Deep Rock Survivor, Slay the Spire, Balatro, Dead Cells, Crypt of the Necrodancer, Shotgun King. But there are so many good choices, it really depends on your taste.
It’s not super old but I patiently waited for a sale on the Repentence DLC for The Binding of Isaac. Besides the new content it’s also a sort of v2.5 of the game (if Rebirth/Afterbirth was v2.0) with many quality of life changes. Admittedly some of the changes were a bit startling at first but I quickly got used to them and after a few hours it felt like home again.
I have about 500 hours in Isaac and this refresher has breathed new life into it so perhaps I am good for another 500.
There is a series of tabletop games called MicroMacro that are sort of the same idea with a similar art style if you are into that. You have to solve various mysteries by tracing sequences of events. Good fun either solo or with friends.
I’ve been waiting forever for this to get a real price cut but instead it just got 50% more expensive. I guess I will just have to be patient for another decade.
Any naming convention is fine as long as it’s meaningful to you. But it’s a good idea to keep your own repos separate from the random ones you clone from the internet.
It’s been mostly Isaac as usual but I picked up Shotgun King: The Final Checkmate yesterday and I like it a lot. It’s a fast-playing roguelite with a neat idea that’s implemented well. The game mechanics remind me of Hoplite on mobile.
The game is currently on sale and has a free demo. It has good controller input and low resource use, a great fit for the Deck.
Trump and his handlers just before the debate:
Handler: Mr President… (he insists on being called that by his people) - before you go out there I want you to promise again that you won’t bring up the thing about people eating cats and dogs…
Trump: yeah, fine
Handler: Remember how we talked about this? And how you promised that you won’t bring it up no matter what happens?
Trump: Yeah, fine, whatever.
I have little sympathy for people like the author who knowing all this continue to give content to that site. And I don’t care about their excuses.
If you don’t like that the new owner has turned your favorite pub into a nazi bar then maybe you should stop spending your money there.
I picked this up about 2 months ago. Took me about 100 hours before I could put it down.
Backpack Battles. It’s an inventory management based auto-battler. Chill game and I like spatial puzzle a lot.
The game uses the Godot engine and it runs great on the deck. The UI is very smooth and thoughtfully designed.
A neat thing about the battle system is that it’s fully asynchronous. No matchmaking delay and it even works offline. I believe it works by preloading a number of opponent-builds at the beginning of the run.
Nice, now just another year to go while they fix it to run well on the Steamdeck.
I wouldn’t want to restrict myself to a specific platform or timeframe but I could give up some major genres. For example I’d be ok with letting go of all FPS and most 3D focused games (presentation, not rendering tech).