I don’t understand why you’d buy this over the first party Steam Deck
I don’t understand why you’d buy this over the first party Steam Deck
Another really helpful tool is to use the fish shell instead of bash. It has tons of useful features, but my favorite is by far the autocomplete. It parses man pages to provide suggestions for flags, subcommands, even passed arguments, and each item in the results list has a description, and it’s all searchable by hitting shift+tab.
That’s what leveled up my cli game from 0-100. It’s a massive difference in usability and discoverability. And unlike things like nushell, it’s close enough to bash that you won’t feel confused if you have to use bash instead.
I had that on a physical machine! It broke hardcore lol I had to reinstall the OS after trying to update
And I bought it last year! Just because it’s been out for a while doesn’t mean people aren’t still discovering it. Especially true for a 2d, stylized game like Terraria where maxing out the performance and graphics isn’t essential to make it competitive with newer games.
My best recommendation is a good git GUI. I really like Gitkraken (proprietary & freemium unfortunately, but a pretty generous free plan). I’m now more advanced than many of my coworkers because it helped me form an intuitive understanding of git.
Lol chill, I use Firefox. I can still call out good things in other browsers even if I don’t like the browser as a whole for other reasons. None of what I said there was in support of chromium.
Brave can make micro payments to content creators based on the number of views to the site, directly supporting content creators without ads or the need to join the patreon for each creator. It’s a fully optional system, off by default but prompted upon opening the browser for the first time. It’s a cool idea but they kind of spoiled it by making it be a crypto wallet with ads to earn the crypto.
Also, Brave doesn’t have a subscription…?
Honestly, despite the crypto, good on Brave browser for trying to subvert the advertising model by providing an actual monetization alternative
The WinAmp maybe sorta open-sourcing is interesting. I’ve never used it (aside from downloading it to get MilkDrop working in Foobar2000).
I disagree that procedural generation makes games more boring and repetitive. I think it depends on the game and how the procedural generation is implemented. Look at Noita for example - uses lots of procedural generation, mixed with some handcrafted elements, and it’s really fun! Terraria, another similar formula.
Not my cup of tea, but a lot of people love No Man’s Sky for that reason - it’s fun to explore the crazy combinations.
The original Elite was procedurally generated IIRC, and from what I understand it was super fun (before my time though).
I didn’t even know this happened lol
I’ve never played any others but SR4 is great, super ridiculous
These names are really fun! Good ones to add to my list…
I believe publishers are responsible for sales, including what countries it’s for sale in. It’s not really up to the devs. Not in the games industry though, so could be wrong.
But a unique identifier in game doesn’t actually enforce bans, because what’s stopping someone from creating a new one? VS if you create a PSN account, you need some sort of verification (e.g. email address).
They could’ve done something similar with a non PSN login, though people would’ve probably still complained. And for them, it’s not 3rd party because it’s published by Sony IIRC, so it’s actually an in house system.
I also don’t own the game, but I just wanted to point out the reason in their argument isn’t entirely invalid.
What’s stopping you from deleting the game, redownloading it, and setting a new account name? Etc
I assume they’re talking about player names, not usernames - steam usernames are unique, but steam player names can be whatever you want and are often duplicates.
I love Saints Row IV. Such a silly game; great way to just fuck around and blow off some steam.
Cool to see the Immich team going full time. I don’t use it personally but I hear great things
You could’ve made music out of ejecting/retracting those all at different times!
Would’ve actually been fantastic distributed systems practice, synchronizing all of those to tight tolerances of music across a network connection…