I am eagerly awaiting your FOSS implementation of all Jetbrains IDEs; and no the half-baked solutions that are Visual Studio Code and the various other editors that need approximately 50 plugins to get basic refactoring features don’t cut it. While you are at it, please also reimplement the whole Steam catalog.
Yes, I did. They are both perfectly fine editors but they don’t hold a candle to a proper IDE with a good Vim plugin. I also want to play some games that go beyond the production values of SuperTuxKart and Battle for Wesnoth.
They are both perfectly fine editors but they don’t hold a candle to a proper IDE
I’m not sure what you mean by “proper” in this context. Every IDE I’ve ever used has seemed like a child’s toy compared to Emacs. An annoying child’s toy with cracks and sharp edges.
I also want to play some games that go beyond the production values of SuperTuxKart and Battle for Wesnoth.
Ewww
I am eagerly awaiting your FOSS implementation of all Jetbrains IDEs; and no the half-baked solutions that are Visual Studio Code and the various other editors that need approximately 50 plugins to get basic refactoring features don’t cut it. While you are at it, please also reimplement the whole Steam catalog.
Have you considered using GNU Emacs? Or even shudder vim?
There are plenty of free software games available: https://libregamewiki.org/
Yes, I did. They are both perfectly fine editors but they don’t hold a candle to a proper IDE with a good Vim plugin. I also want to play some games that go beyond the production values of SuperTuxKart and Battle for Wesnoth.
I’m not sure what you mean by “proper” in this context. Every IDE I’ve ever used has seemed like a child’s toy compared to Emacs. An annoying child’s toy with cracks and sharp edges.
Try 0 A.D. or FreeOrion.
If you gotta have em, at least keep them in flatpak jail.