Nobuo Uematsu

    • ratten@lemmings.world
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      6 hours ago

      The music for Spyro was great because they hired someone with professional experience in the industry, Stewart Copeland of The Police.

      More often than not, great music in video games comes about from paying composers appropriate salaries and letting them do their thing.

      It’s easy to hire Joe Shmoe for a bargain who will just put in “drums of war,” which is what most developers end up doing.